January 04, 2013
Raptivity, the award winning rapid interactivity builder, has made an announcement that it will adopt the new Tin Can API in its upcoming release in early 2013.
The Tin Can API is the next generation of SCORM that allows learning content and learning technology to communicate with each other in a manner that records and tracks activities that happen as a part of learning experiences, both online as well as offline.
“We have always been committed to offering our customers with advanced and innovative eLearning solutions. Raptivity’s plan to support Tin Can will be a part of our ongoing process of equipping our customers with newly developing standards and latest technologies,” said Seema Chaudhary, President, Harbinger Knowledge Products Inc.
With the new Tin Can release of Raptivity, all the interactions in Raptivity Essential will have the option of publishing to SCORM, AICC or Tin Can. The upcoming release will give users the flexibility to pass very specific and granular information about the learning interaction back to the LRS which was not possible with SCORM tracking earlier. Moreover, Tin Can also has the potential to measure how a particular interaction has impacted the learner, thus making calculation of ROI possible.
For example, in the â€˜Multipage Assessment’ interaction, SCORM would traditionally track the status of course completion and score, whereas Tin Can goes deeper and gives an in depth account of every bit of learning, thereby giving a true picture of learning interaction. Similarly, in the case of game based interactions like â€˜Jigsaw Puzzle’, Tin Can enables data from these engaging activities to be stored in a proper context along with completion data from traditional courses.
To know more about Raptivity, please visit www.raptivity.com.
Raptivity® is a rapid interactivity builder that allows you to quickly and easily create learning interactions. It has a diverse variety of 180+ interactions to select from. Raptivity helps the educators and trainers to enrich their content with the well-designed interactions from various categories like games& simulations, presentation aids, visual aids, brain teasers, assessments and many more.
Raptivity® is a much awarded product and has been appreciated by various learning bodies. It was recently adjudged the â€˜the “Best Rapid eLearning Tool” award at Africa Learning & Development Leadership Awards 2012. It has won LearnX Learning and Technology Impact Awards for Games and Simulations Category. Raptivity has also bagged the 2012 reader’s Choice Award by eSchool Media. Along with this, the product was also honored with 18th Annual Best Educational Software Awards (BESSIE). For more information, please visit the website www.raptivity.com or contact Harbinger Knowledge Products at 425.861.8400
About Harbinger Knowledge Products
Harbinger Knowledge Products is recognized as a global leader in interactivity solutions for knowledge-sharing applications including learning, presentation and web development. Harbinger Knowledge Products is a part of Harbinger Group, which serves customers in over 57 countries through its offices in Pune (India), Redmond (WA, USA), Pleasanton (CA, USA) and through its partner network worldwide.
For three consecutive years, Deloitte has named Harbinger Knowledge Products among the fastest growing technology companies in its Technology Fast 500 Asia Pacific and Technology Fast 50 India programs. Red Herring named Harbinger amongst world's top 100 private technology companies. Harbinger’s patented technology and sound thought leadership have resulted in groundbreaking products, including market-leading Raptivity®, innovative YawnBuster, and cutting-edge SiteJazzer and TeemingPod.
For more information on Harbinger Knowledge Products, please visit http://www.harbingerknowledge.com.